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Mitchell Gilbert Messina
Kasparov’s Knight, 2018

Single-Channel Video
5:35
Edition of 3*

R7,000.00

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*Supplied as USB drive embedded into chess peice
Edition Ref. Code: BP–06

Told from the perspective of a chess piece ordered to go behind enemy lines and sabotage their data on the game, Mitchell Messina’s ‘Kasparov’s Knight’ reimagines Game 2 of the 1997 rematch between IBM’s Deep Blue and Garry Kasparov as the setting in which two linked ideas play out. The first asserting that Kasparov’s erratic movement of his Queen’s Knight during the match was an attempt to produce an excess of data on the piece and misdirect the focus of Deep Blue's algorithms and the second questioning the comprehensibility of information. Together, Messina presents these ideas as a clumsy wrestling with the opaque logic of a program and an imprecise attempt at hacking the unknown.

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